Friday, 30 September 2016

Triston (Joker Henchman)

Triston is my latest BMG mini, and one I decided to finish now to 'get something done'. I have been in a painting slump for the past couple of weeks so I figured I needed to start something very simple or finish something that was well underway, and Triston fell into the latter category. I started the mini at the same time as August, around October or November last year.

I think part of why I put him to one side was that the sculpt was rough in places, and poorly constructed in others (Knight were not very good about how they used generic parts on this one, namely how the head fits to the body). Thankfully Knight have improved their quality overall, although arguably that has been a costly lesson for anyone collecting everything from the range.

Triston is armed with a Shotgun, which while limited to ROF 1, allows him mobility and taking potshots. Dirty Fighter allows him to fire the Shotgun within 5 cm, so I imagine he will perform best softening up targets for allies, possibly keeping close to the enemy player's presumed Ammo Objective.

With Triston painted, my Joker crew is starting to get closer to fruition. I think I need one or two models to have it ready to game - either Arkham City Harley Quinn and the Shield Clown, or the new Jared Leto Joker. That will effectively make my fourth playable crew, so hopefully before too long it will happen.

BMG Painting Summary
BMG characters owned: 226 (added: still nothing)
Percentage of owned characters painted: 23.9% (54 models)

Wednesday, 28 September 2016

Zomtober 2016 Is Coming....

The nights grow darker and so the familiar refrain returns...."Braiiins.....".

Zomtober 2016 is nearly here. Once again the dead will walk off painting tables around the world, and maybe some survivors will be slapped around with hairy sticks in readiness to face the Zombie horde.

This is the fifth year of Zomtober, and once again regular Zomtoberists Rob (click link for his blog) and Simon (click link for his blog) invite you to join in.

The rules
The rules are simple. To take part just paint one Zombie or Survivor (or more!) each week, in any scale you like, posting it to your blog by the Sunday (we use Sunday's as the end of each week). So that means one or more minis each week on or before the 2nd, 9th, 16th and 23rd and 30th of October. Very simple,

Anyone commenting on this post will get added to the blog list below (and feel free to do something similar on your own blogs - the more we spread the word, the more can get involved!).

Zomtober 2016 is almost is almost time...

Zomtober 2016 blog roll:

  1. Brummie's Wargaming Blog - Simon
  2. Four Colour Super Minis - Rob
  3. Cheaphammer!!! - Kieron
  4. Eclectic Gentleman Tabletop Gamer - me (Leon)
  5. Dead Lead Project - myincublis
  6. The Lost and the Damned and the Stunted - Dai
  7. Fantorical - Blaxkleric
  8. 28mm Victorian Warfare - Michael Awdry
  9. Mike's Random Wargaming Meanderings - Mike C
  10. Minis by Finch - Finch
  11. da Gobbo's Grotto - Wargaming blog - da Gobbo Grotto

Tuesday, 6 September 2016

Joker (Frank Miller)

Another BMG character completed, and my first iteration of the Joker - and the weakest of the bunch (so far) in game terms, but probably the simplest to paint, which is why he jumped the queue ahead of my part-done Arkham City Joker!

Not my greatest painting, but he will do for a 'quick and done' paint-job.

For those that don't know, this version of the Joker is from Frank Miller's Dark Knight Returns comic book from the 1980's, set in a time when Batman has been retired for a number of years, and when characters are in their latter years.

This Joker is stripped down in terms of tricksy weapons (no Exploding Teeth or One Shot Gun Trait, an Automatic Gun and Precise Knife instead), but still brings the game manipulating Kaos Agent and Trickster, along with Cruel (a more expensive version of Arrest) at a super-low 70 Reputation. The difference in value to Arkham City Joker's 90 Reputation is essentially a Henchmen, so arguably this one is better geared towards creating a swarm, although he loses out on overall threat.

I hope to add a Harley Quinn to the crew soon and finally feel able to field my first Joker crew, but as ever, time and focus will tell on whether I manage that! Aesthetically I like the Batman the Animated Series (BtAS) Harley with this Joker, but her Endurance 4 makes her a liability in-game, so that is not to be unfortunately. That turns me to Arkham City Harley who is a likely candidate for painting before too long.

BMG Painting Summary
BMG characters owned: 226 (added: still nothing)
Percentage of owned characters painted: 23.5% (53 models)

Monday, 29 August 2016

Robotic Dolls (Joker Henchmen)

Grr - sometimes I hate painting stuff, I really do. I paint to play (I don't like the sight of bare minis in games, so painting is very much a necessary evil for me), and sometimes I find it really arduous. That was the case with these Robotic Dolls. Unfortunately the detailing was soft, and did not replicate the level of detail depth visible on the Knight Models studio versions (which were presumably resin casts; as an example, folds are visible on the studio minis which were not apparent on these metal casts). Well, regardless, they are now done; they could be better, but I am moving on from them - they will pass muster and are good enough for the table.

The Robotic Dolls are creations working for the Joker in the Dark Knight Returns story-line (the same one which included the Sons of Batman), and I think the minis are pretty faithful representations, although I would have preferred crisper casts from the masters. In game terms they are pretty much one-shot flying bombs, because with Defense 2 and End 3 or 4 they won't last long if attacked. Until I give them a go on the table I am not sure how useful they are since they are unlike any other characters available right now in terms of rules. Although they have Laughing Gas attacks, using them precludes their self-detonation in the same Activation, giving your opponent opportunities to take out a Robotic Doll unless you feel confident of Activating it late in a round, then winning the Take the Lead draw to go first in the following Activation. Bobbie Mk II (far right, hands in pockets) seems the most effective of the three, and both his Attacks will affect a cluster of enemy models.

Finishing these takes me to seven Joker Henchmen, at over 165 Reputation, so I really should paint a Joker soon to consider actually playing them! In addition, I have moved past the milestone of 50 painted BMG minis with these three, so I *may* do a big 'everything so far' group shot soon to celebrate.

BMG Painting Summary
BMG characters owned: 226 (added: nothing)
Percentage of owned characters painted: 23.0% (52 models)

Tuesday, 16 August 2016

Wolsey - "Zoinks!"


Wolsey is a Hasslefree Miniatures model, and I am sure any resemblance to Norville 'Shaggy' Rogers is entirely coincidental!

I have started a concerted effort this month to get non-combatant civilians painted for modern-day gaming, and so there will be something of a theme here and on the Pulp Citizen blog around that.

With relatively few colours to paint, Wolsey seemed  a perfect choice for me to get some momentum. The sculpting is to Kev White's always exemplary standards and it was a really nice mini to paint.

I had undercoated and prepped this one a long time ago - it was undercoated black which is something I haven't done for several years. So knowing it has taken me a long time to get this mini done gives me an extra sense of satisfaction. I'd like to get at least seven or eight civilian typs painted this month, and have three in the bag already, so that feels do-able, but time will tell. I may intersperse some other painting while i am at it if I can summon enough focus.

Friday, 12 August 2016

XTRAIDOS - Yin Yang Assassins (crowd funding campaign)

XTRAIDOS - Yin Yang Assassins is a new crowd funding campaign to add some additional minis to the Xtraidos range, and being run on the IndieGoGo platform. I love the sculpting for this small range, so I felt I had to back it. I have the first few releases and I am looking forward to adding more to those.

Saturday, 30 July 2016

Sons of Batman 02 & 03 (BMG)

Commenced alongside Son of Batman 01, I held back finishing these two minis until I had a clear colour scheme from tackling the first one. My main drivers for painting them were wanting to (hopefully!) do a Batman crew without Cops, and also to get some 'quick wins' in the painting queue in July both of which the three Sons of Batman satisfied.

Some former members of the Mutants gang in The Dark Knight Returns became vigilantes inspired by the return to the public eye of an older Batman. In terms of style, these are very close to what was depicted in the original comic book.

In terms of game play I have yet to use a Batman crew, but I think Son of Batman 02 (with the Shotgun) will be a fairly close substitute for Agent Ron, in Reputation and Funding costs. Son of Batman 03 on the other hand, is a trickier decision. In effect at 39 Reputation he is roughly equivalent to two Cops, meaning one less model in a hypothetical crew. At Defense 4 and Endurance 6 with Hardened and counterattack he seems very much set up for tanking an Objective, which makes his Follow Me Trait somewhat redundant. As a consequence I have my doubts about using Son of Batman 03 despite his very good aspects.

Not sure what I will paint for BMG next, or when I will next paint something from the range as this month I have managed to paint stuff for three other ranges which has been nice. That probably means I will end up being BMG-centric next month without realising it! More importantly, this takes me to 10 painted minis for the month overall, which is pleasing and gets me back on course for my annual target. In addition, these are the 48th and 49th BMG minis for, so the next one will be something of a milestone.

BMG Painting Summary
BMG characters owned: 226 (added: nothing)
Percentage of owned characters painted: 21.7% (49 models)